Hi I'm Tess Leiman, and I make games! I previously worked at Blizzard Entertainment on Diablo, Overwatch 2, and Hearthstone. I have a strong interest in both competitive multiplayer games and games with strong narratives. I always attempt to advocate for kindness and diversity wherever I go. When I'm not grinding in fighting games, I'm usually watching anime.
I currently work on Diablo as a Class Designer, where I've reworked and developed skills for the Spiritborn class along with leading the class developments on one live season. On Overwatch 2, I prototyped a bunch of heroes abilities that made their way into heroes like Juno, Hazard, and Vendetta. On Hearthstone, I worked on the Mercenaries game mode where I saw the creation of many playable characters through designing their kits and writing their voice lines.